There are parts of this dream that make no sense to me and then there are parts that are fairly obvious. It is no surprise that I am excited about SWG for example. Some people though have asked why in the hell I would want it to come out on the Neo. Well I don’t. I think the reason the Neo is in the dream is because I have spent a lot of time thinking about SNK vs. Capcom: Chaos lately. In case you have not been following this game it’s a vs. style fighter made by Playmore (SNK) for the Neo-Geo hradware. Playmore just released some new info about it the other day. Here are the character rosters for both the SNK and Capcom sides.

Hugo first appeared back in the day in a little game called Final fight. He showed up again in Street Fighter Alpha 3 in the background of Cody’s stage. He became a playable character in Street Fighter 3 Second Impact and Third Strike. SF3 was a game that I missed in the arcade but really enjoyed when it popped up on the Dreamcast. Here is another game that used Capcom’s underappreciated CPS III hardware. If you still have a DC lying around I highly recommend picking up a copy. SF3 is a throwback to the good old days of SF. It has much simpler play mechanics, without all the flash and hyper-special-super stuff that the Alpha series ushered in and the vs. games beat to death.
The rest of the rosters are pretty standard. I mean there are certain characters that just HAVE to be there. You need Kyo, Iori, Terry and Mai on the SNK side and you need Ryu, Ken and Chun-Li on the Capcom side. They really didn’t have a choice there. The rest of the characters like Guile, Dhalsim and Ryo are cool picks but nothing out of the ordinary. I would have loved to have seen them make more choices like Shiki and Hugo. It would have been awesome to see characters like Ukyo, Galford, Guy or Rose show up in SvC:Chaos. I’m really happy with the rosters as they are though and I’m dying to see some screen shots of the game. If they Playmore can pull off a fighter that matches the overall quality of Mark of the Wolves they will have a real winner on their hands. MoTW came out nearly three years ago and proved that the Neo-Geo still had the power to compete with modern systems where 2D fighters were concerned. No game since then for the Neo has looked as good or played as well in my opinion. Playmore has the opportunity here to breathe new life into the hardware. Let’s see if they do it.
-Gabe out
