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Too Much of a Good Thing?

Too Much of a Good Thing?

Look, we love Tim Schafer too, but this is just getting silly.

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Reticence

Reticence

Tale of the Trenches and comic for May 16, 2012.

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Building a game while it’s live

Building a game while it’s live

The story behind Super Monday Night Combat

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The 2012 Child’s Play Invitational Golf Tournament

The 2012 Child’s Play Invitational Golf Tournament

Join us June 8th at the Angeles National Golf Club in Sunland, CA to have fun and raise money for the cause.

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First Party v2.0 Polo

First Party v2.0 Polo

Our supple, 100% cotton First Party polo shirts are back with some familiar features and important upgrades.

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Fun Facts

Tycho

@TychoBrahe

Wednesday, May 7 2003 - 11:39 AM

I have a ready response to people who say that Spokane, Washington has contributed nothing to humanity at large.  Perhaps you’ve heard of “misery?”  You know, the sort of unrelenting torment whose intensity approaches literary proportions.  I have it on good authority that it was invented in Spokane, whose major export is human beings, fleeing that Godforsaken landfill of a town.

It is also the home of Cyan, makers of adventure gaming landmark Myst.  I don’t recall if it is good or proper for the hardcore to like Myst or not, all I remember is feeling a terrible wave of jealousy when I saw it on the Macintosh in Journalism class.  That being said, I am quite understandably enthusiastic about Uru:  Ages Beyond Myst, for two reasons.  One, the idea of exploring a multiplayer world filled with puzzles is just mindbending to me.  Two, it’s nice to have a game you can refer to whose primary game mechanic isn’t shoving a shotgun up someone’s asshole. 

(CW)TB