Close


Tycho

I don’t know how much I can actually say about the inspiration for this strip.  My guess would be very little.

The last Electronic Entertainment Expo foretold - as a wizened sage might - the rest of the year as far as the handhelds were concerned.  You could see that Burnout and Virtua Tennis were, by and large, the whole of the PSP offering.  I liked Gripshift, but I’m fairly certain that’s not the majority view.  You could also see a DS line-up that would come to seize me with a secular penitence - the online functionality began to coalesce there on the showfloor with Animal Crossing and Kart, strange stuff like Phoenix Wright was like "Hey," and there was a little golf game called True Swing Golf - no more than a tech demo, it looked like - that if watered and weeded with diligence could become one of the four or five games you carry with you everywhere.

That’s not going to happen anytime soon. 

I mean it.  I thought I was looking at the gutted infrastructure of the thing before, and that’s pretty much the delivered product.  It is lackadaisical in execution, form, and function, as though no human hand had ever touched it, as though the code had spontaneously generated itself.  The swing mechanic feels alright, and had the follow-through elsewhere been more uniform they might have been right to place their faith in it - but there is almost nothing here.  The helpful indicators on-screen are so helpful that they virtually play the game for you.  Usually I would criticize that, but here is a case where not playing the game provides a kind of soothing relief. 

Four player golf off a single cartridge is nice, and the only thing I will laud without a vicious parenthetical attached somewhere.  I’ve never actually leered at a cartridge before True Swing Golf.  It may have seemed to an observer that I was merely displeased with the small square of grey plastic, but it was my secret hope that my rage could sear the label.

(CW)TB out.

make way for the s o v

Tycho

NCSoft decided to give us as many keys as we had readers who wanted to try it, so if a Mad Maxy sorta Car Wars MMO is up your alley you might want to give it a looksee.  They do need an e-mail you can check to send out your key, but other than that the whole process is pretty straightforward. 

(CW)TB

Tycho

I think that even if a 4x galactic empire game weren’t to your taste, you could still enjoy this article by Brad Wardell (or one of his pen names).  Essentially it is him playing his own game, taking note of what the AI is doing,  and while he makes his own moves to defeat it he is also taking into consideration what changes need to be made to improve the game as an opponent. 

You can read the journals in general if his article made you curious about GalCiv.  The one right before the current one about the mysterious process known as "profiling" was also a good read.

(CW)TB

Tycho

There’s a link over at the main page, but that link only goes over here, to the exclusive Fileplanet promotion site.  I’ve purchased subscriptions for lesser titles, but I think Kiko has an account.   The official site says that the beta clocks in around 70 megs, which is true: but only if you multiply that number by ten.  Eleven, actually.

(CW)TB

Tycho

An open beta is typically a subset of the final product, but usually they will call a beta restricted to the multiplayer portion a "multiplayer test," as id Software did in times of legend.  The Heroes of Might and Magic V beta is restricted to the multiplayer mode, is what I’m saying.  Also, it utilizes Starforce copy protection.  Fileplanet only has an exclusive on the demo for three days, after which it will be available anywhere - I learned all this (and more) from the Beta FAQ on the official boards.  Sorta wish I’d known some of this stuff before.

(CW)TB

Gabe

The new Book is still doing really well. It looks like we peaked at around 24 on the Amazon bestseller list. We were actually number one in humor there for a couple days as well. Anyway I wanted to remind you that we’ll be doing a book signing tomorrow night at the Comic Stop. Here are the details:

January 25th | 6pm-8pm
The Comic Stop - Lynnwood
3333 184th St. SW, Suite G
Lynnwood, WA 98037

We’ll be doing another signing on Saturday the 28th. Here are the details for that one.

Saturday, the 28th | Noon – 2pm
Barnes & Noble In Crossroads Mall
15600 NE 8th St.
Bellevue, WA

We will be giving away 25 copies of the PA card game and 25 copies of the PAX 05 DVD at this signing. Those will go to the first 50 people to show up.

-Gabe out