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Two things

Gabe

@cwgabriel

Wednesday, August 16 2006 - 5:19 AM

The World of Warcraft CCG is just around the corner. Upper Deck is letting us premier a few of the cards I did here on the site. The first one is the Leeroy Jenkins card.

Take a look at how the card works and I think you’ll get a chuckle. He’s a bad ass but he essentially screws your party.

It’s weird but I was actually really honored that they chose me to draw the Leeroy card. They have a lot of incredible artists at their disposal for this project including the Gods over at Blizzard. That fact that they came to me for such an iconic character was really awesome. As usual I have to thank Mr. Joe Pekar for his incredible colors. He did an amazing job on all the cards I drew. We’ll have two more to show you next week.

The surprise hit of comic con for us was the new beach poster.

 

We actually had to have another box of them shipped down to San Diego after the second day. For some reason this piece really scratches the Penny Arcade itch for a lot of you. Well now you can purchase it from our Think Geek store, right here.

-Gabe out

It’s "limited," but not that limited.  There’s fifteen hundred of them total, if you are interested

(CW)TB
 

We’ll return to those two in a moment - for now, let’s get a look at our supposed protagonists.  What are they doing?  Let’s find out.  Did they make any new friends

Chromehounds is a nightly affair now, one I spend a lot of time during the day anticipating.  I don’t know that we’re playing it in a way that is consistent with the packaging, but we’re certainly enjoying ourselves, which I don’t think is illegal quite yet. 

We’ve only gone up against another squad once, were crushed to earth, and decided we’d get back to human competition at some future point without ever really establishing a timeline.  Looking around, we’re not the only squad that does this: putting your creation (which is like a sculpture of your soul) out on the permafrost for some anonymous savage to explode is not something every spirit can withstand.

It may be that there is no place for our squad in the greater Neroimus War.  Perhaps we’ll be the festive, towering HOUNDS that get rolled out for parades and obscure holidays, Miss Local Town waving a fresh bouquet from one of my deck guns’ crimson barrels.       

We’ll play for four hours, three hours of which is spent in the garage building robots.  I’m sure this will change in the future once builds begin to stabilize, but currently the only reason we ever hit the field is to test the theory we have expressed in these custom machines.  Beyond functional considerations are aesthetic ones, broken into raw design and decor, using the builder itself and then applying your "hound number" and custom decals to the cockpit, legs, and armor plating.     

So much of our enjoyment comes from "talking shop," trading parts and advice in the Squad Room that I can’t imagine what you’re supposed to do with Chromehounds if you don’t have anyone to do it with.  Single player’s got some nice parts, but then what - tell your mom about them?  Your mom doesn’t give a shit about your stupid HOUND.  Reviewing this thing alone must have been like unto an endless age of demonic torment.            

There’s things not to like, so I don’t think that not liking it is the same as being an evil person.  The pace of play - sturdy machines that move slowly - is a million miles away from the modern "instant action" ideal, where ferrets on methamphetamines zip through space dungeons for one-shot kills.  The way they handle matchmaking is slick once you get it, but utilizes a twisted Eastern logic that you simply must accept.  Squads could benefit from a shared garage.  There’s no straightforward, UI assisted way way to compare two parts.  I understand why a person would vow never to play it again.   

The conditions must be right to enjoy it.  We knew what those conditions were, and undertook measures to create them. 

(CW)TB out. 

  when the pain went through you


If you’d like to submit some questions for the PAX panels next week, we won’t stop you.  Indeed, we might actively encourage such a thing.

(CW)TB