Rock Paper Shotgun
Brian Fargo talks about the bad old days of dealing with publishers
We know how many spoons get to the stir the story pot on big-budget Hollywood movies, but this look at how little control developers can have over the games they're creating is also eye-opening. The point about the publisher controlling QA while the developer gets heat when a buggy game is released is a good one, and it has to be frustrating to deal with the constraints of the money men when your name is is so identified with a game.
I'm not sure that Kickstarter is the answer, but in this case at least it seems like Fargo is getting to make the game he'd like to make and, while the budget is relatively modest, no one is going to step in and force any changes to the game's core mechanics without the team agreeing to those adjustments.
For good or ill, they'll be judged by the final game. I can't wait to play.