Polygon

Contrast pulls from Portal and Pan’s Labyrinth to explore the parent-child relationship

Contrast pulls from Portal and Pan’s Labyrinth to explore the parent-child relationship

There are plenty of ways to conduct an interview and write up the resulting information, but sometimes it's best to just give the proper point of reference and then get out of the way so readers can get up close with the creative mind.

In this preview of indie game Contrast, notice how Crecente hits all the interesting hooks his story needs: Pan's Labyrinth, Portal, parenting, without overselling his legwork. When discussing a game like this, that's better than having everything spelled out. We're teased, and interested to learn more, as we should be.

Contrast was a game I caught just the teensiest glimpse of at PAX East 2013, and the more I hear about it, the more I'm kicking myself for not making more time to check it out.