Destiny, Bungie, and the PC: Why the ambitious game is likely coming to our favorite platform
I caught up with Bungie COO Pete Parsons after one of the many briefings at Bungie’s offices to ask about a PC version of Destiny. The game had already been officially announced for the Xbox 360 and PlayStation 3, but it seemed to be a strong fit for the PC. It’s always fun when it’s clear that someone is picking their words very carefully. “Imagine the group of people we have upstairs,” he said. “Imagine the games they like to play, and that I like to play.” In other words, the company is filled with people who love playing PC games. Still, when was the last time you’ve played a Bungie title that was brought to the PC in a manageable time frame, and with a great port?
Designed for multiple systems
“The interesting part is we, from the ground up, from the very beginning, we have made sure that [Destiny] can be on multiple platforms,” Parsons assured me. “It’s one thing to say it, it’s another to design and actually architect for it, which we’ve absolutely done. “ This is a pretty long response for something that could have been a simple “no comment,” but Parsons talked about the difficulties in technology Bungie was facing in order to get all the systems of Destiny up and running, and the challenge of making a game of this magnitude that was also a smooth experience for players. With the size of the investment being made by both Bungie and Activision, it makes sense to keep an eye on current and future platforms. “It’s a super-hard problem, but because we’ve thought about it from the very beginning, knowing this is a huge challenge, knowing the technology is going to be a huge challenge, it’s made moving onto other platforms much, much easier,” he continued. I'm not the only person to catch Parsons discussing the PC players “upstairs,” either. “We would absolutely love to be on the PC,” Parsons said, as reported by Eurogamer. “If you talk to the people upstairs, we play it on all platforms. So, stay tuned.” If the technology truly makes supporting different platforms a solved problem, which is a gigantic “if,” and if the investment in the game’s infrastructure and engine is as extensive as it seems, which is a much smaller “if,” the pressure to bring the game onto the PC to gain a large user-base and help offset the game's cost will only grow. It makes sense to get the game on as many platforms as possible, and the PC is already a good fit for this kind of content. While nothing has been announced in a concrete manner, I'm feeling pretty good about things. Heck, it's possible that the game will be made available for the PS3 and Xbox 360 as well as next generation consoles. If the game runs well on multiple systems, why not offer a prettier version on newer hardware as well as PC? Activision knows the power of being on as many platforms as possible, and that's good news for PC gamers.