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Tags: valve, steam, pc, indie
Why Valve let two fired engineers keep its secret augmented reality project
Valve releases beta for Steam Trading Cards, including a number of interesting experiments
Why some game designers can’t see their own genius
Valve
Gamasutra
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The games of Xbox One: Ghosts, Quantum Break, Forza 5, EA Sports, and Battlefield 4
Microsoft is changing the definition of “used” and “new” games, and you’re not going to like it
The Xbox One: the services, the hardware, the limited details
Metro: Last Light is dark, adult, and confident in its goals (Plus: the shooting doesn’t suck now!)
Zeno Clash 2’s wonderland of horrors just isn’t the same the second time around
Captain Power does cocaine in the bathroom, overdoses, and Blood Dragon is what he sees as he dies
So what the hell is up with the voice actors in Batman: Arkham Origins?
Nintendo Direct livestream announces Sonic: Lost Worlds, E3 demos at Best Buy
Game of Thrones: clean sheets, wooden phalluses, and a special knife
Neil Gaiman reinvents the fearsome Cybermen and gets Doctor Who back on track
How a party for an indie fighting game showed me the bright future of gaming culture
Denis Dyack and Kotaku argue over X-Men Destiny story as Eternal Darkness “sequel” flounders
A deep look at our readiness for an always-online console