Timothy J. Seppala
One engine to rule them all: EA’s massive bet on Frostbite 3
This is an interesting look at EA's new strategy of getting all its internal studios running on one technology. Frostbite 3 is an engine they own, that they understand, and that looks beautiful, so why not cease the use of a number of competing engines?
Backed with good interviews, this story will give you a good look at EA's decision, and what it is going to mean for development moving forward.
- Timothy J. Seppala