Loaded Dice Cast
The hardcore Mechwarrior Online community is in open revolt
The absence of Community Warfare, a proposed meta campaign for Mechwarrior Online, has been a thorn in the community's side for many months, and now the anger is coming to a head over the implementation of a third-person camera view.
Regardless of whether you think the anger over the proposed or missing features, and the many slights against the community detailed in the article, is justified, it's obvious that there's been some extreme failures of communication over the course of the game's life.
A game's community is its foundation, especially a free-to-play game that is hoping to be a long-term success. This is exactly the opposite of what Piranha Games needs going into Mechwarrior Online's official release on September 17.
On the other hand, this could all just be talk, and the third-person view could pull more players into the game. It's hard to use what players say as evidence of what their behavior will be, and almost every online game has its controversies on the official forums. It's important to keep the hardcore players happy, but the game they want and the game that will grow the audience are not always the same thing.
It's hard to tell if a few hundred angry players making threats about pulling support online truly represent the overall audience of the game, and there are a number of metrics to take into account when making that sort of determination. Still, there is cold comfort in inspiring this level of passion from fans. No one goes to this much trouble to complain about a game they don't care about.