Red Barrels

Video proof that the Oculus Rift may actually make horror games too scary

Video proof that the Oculus Rift may actually make horror games too scary

The Oculus Rift could either be the greatest or the worst thing to ever happen to the horror genre. An indie developer working on the Rift title Dreadhalls released a video of what can happen to a player when they're surprised by something horrific when they literally feel like they're inside a horror game's world.

Basically, they scream, rip off the headset, quit, and run away. All in one swift motion while seemingly laughing and crying at the same time. Skip to 3:15 in the video below to see the reaction. Keep in mind that this is just a demo for an incomplete game. A fully finished professional production could be much worse.

Horror games have always been at the forefront of video games in terms of creating atmosphere and immersive environments. It's impossible to scare somebody in a game unless they really feel like they're in the location so horror games were forced to be at the forefront of this category.

They've struggled and worked for years to create a passable sense of immersion within the game's world, and now Oculus Rift has come along and given them the most powerful tool imaginable for making that happen.

Is it too much though? Will people continue playing horror games on the Rift after one or two bad experiences? This has the potential to put all previous video game scares to shame, and bring horror games to might-actually-not-be-good-for-you levels of literal terror.

Lately we've been treated to some incredible horror games. Outlast and Amnesia: A Machine for Pigs are at the top of the genre, and capable of inducing fear even without Rift's total immersion. Ben has written previously about his son's reaction to playing Quake with the Rift. Now imagine he was playing Outlast. [Editor's note: If you let this happen, you are a bad parent.]

The idea of slinking around Outlast's Mt. Massive Asylum in full virtual reality is a thought that's genuinely scary, and it's interesting to think that developers may have to start playing softball with our fragile psyches once we start playing their games with the Oculus Rift.