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Search


7 Tagged — "Design"

  • What the original Tomb Raider’s sublime platforming can teach us about level design

    The Cut

    What the original Tomb Raider’s sublime platforming can teach us about level design

    • Sophie Prell / on 3/1/13 at 1:54 PM
    • #
  • Half a century later, game development isn’t so different; the story of Spacewar!

    The Cut

    Half a century later, game development isn’t so different; the story of Spacewar!

    • Sophie Prell / on 2/5/13 at 1:20 PM
    • #
  • Disneyland vs. Disney World: FIGHT! (contrasting the parks’ design)

    The Cut

    Disneyland vs. Disney World: FIGHT! (contrasting the parks’ design)

    • Ben Kuchera / on 11/25/12 at 1:43 PM
    • #
  • Atoms building blocks give kids the power of robotics engineering without the need for programming

    The Cut

    Atoms building blocks give kids the power of robotics engineering without the need for programming

    • Sophie Prell / on 11/20/12 at 3:03 PM
    • #
  • 343 Industries artist Paul Pepera experiments with some beautiful door designs

    The Cut

    343 Industries artist Paul Pepera experiments with some beautiful door designs

    • Ben Kuchera / on 11/5/12 at 12:43 PM
    • #
  • Rules and design for an interesting chess variant called Singularity Chess

    The Cut

    Rules and design for an interesting chess variant called Singularity Chess

    • Ben Kuchera / on 10/29/12 at 4:09 PM
    • #
  • Destructoid’s Tony Ponce takes an in-depth look at the stale designs from modern Mario titles

    The Cut

    Destructoid’s Tony Ponce takes an in-depth look at the stale designs from modern Mario titles

    • Ben Kuchera / on 5/28/12 at 4:22 PM
    • #

7 Tagged — "Design"

  • Feature

    • League of Legends and you: the pros explain how to get the most out of spectating professional games

      League of Legends and you: the pros explain how to get the most out of spectating professional games

    • Meet the Stream Monster: How Divekick turned community trolls into an actual in-game character

    • A gun, mixed with a controller mod, became so deadly it was banned from competitive Call of Duty

  • Review

    • Metro: Last Light is dark, adult, and confident in its goals (Plus: the shooting doesn’t suck now!)

      Metro: Last Light is dark, adult, and confident in its goals (Plus: the shooting doesn’t suck now!)

    • Zeno Clash 2’s wonderland of horrors just isn’t the same the second time around

    • Captain Power does cocaine in the bathroom, overdoses, and Blood Dragon is what he sees as he dies

  • News

    • So what the hell is up with the voice actors in Batman: Arkham Origins?

      So what the hell is up with the voice actors in Batman: Arkham Origins?

    • Nintendo Direct livestream announces Sonic: Lost Worlds, E3 demos at Best Buy

    • Valve releases beta for Steam Trading Cards, including a number of interesting experiments

  • Play

    • Game of Thrones: clean sheets, wooden phalluses, and a special knife

      Game of Thrones: clean sheets, wooden phalluses, and a special knife

    • Neil Gaiman reinvents the fearsome Cybermen and gets Doctor Who back on track

    • How a party for an indie fighting game showed me the bright future of gaming culture

  • The Cut

    • Consoles aren’t very profitable, and it’s been that way for about a decade

      Consoles aren’t very profitable, and it’s been that way for about a decade

    • Denis Dyack and Kotaku argue over X-Men Destiny story as Eternal Darkness “sequel” flounders

    • Why Valve let two fired engineers keep its secret augmented reality project


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