• Penny Arcade
  • The PA Report
  • PAX
  • The Trenches
  • Child's Play

The Penny Arcade Report

  • Follow PAR on Twitter
  • Penny Arcade on Facebook
  • Subscribe to RSS

  • Features
  • Reviews
  • News
  • Play
  • The Cut
  • Game Guide
  • About
  • Tips

Browse by Tag

  • xbox
  • wow
  • wii u
  • wii
  • war
  • violence
  • video
  • valve
  • ubisoft
  • tycho
  • tv
  • tribes
  • tournament
  • television
  • table
  • sword
  • steam
  • star wars
  • space
  • sony
  • simcity
  • sega
  • review
  • quake
  • ps3
  • production
  • press
  • pokemon
  • playstation
  • play
  • people
  • pc
  • pax east 2013
  • pax
  • online
  • nintendo
  • news
  • music
  • movie
  • money
  • mmo
  • microsoft
  • mario
  • love
  • life
  • kill
  • kids
  • kickstarter
  • jesus
  • japan
  • ios
  • interview
  • internet
  • indie
  • hate
  • hardware
  • halo
  • gun
  • guest
  • god
  • gender
  • gear
  • gamestop
  • games
  • game
  • gabe
  • free to play
  • free
  • fire
  • feature
  • fantasy
  • esports
  • ea
  • e3
  • dreamcast
  • dragon
  • doctor
  • dnd
  • diablo 3
  • diablo
  • development
  • developer
  • demo
  • death
  • d&d
  • culture
  • controller
  • console
  • comic
  • code
  • capcom
  • call of duty
  • business
  • blizzard
  • black
  • bioware
  • beta
  • art
  • arcade
  • apple

Search


4 Tagged — "Jordan Mechner"

  • Creating Karateka: Jordan Mechner’s journals describe his 80s quest for better game animation

    Feature

    Creating Karateka: Jordan Mechner’s journals describe his 80s quest for better game animation

    • Ben Kuchera / on 12/21/12 at 7:08 AM
    • #
  • Prince of Persia creator Jordan Mechner explains the importance of preserving game source code

    The Cut

    Prince of Persia creator Jordan Mechner explains the importance of preserving game source code

    • Ben Kuchera / on 4/18/12 at 9:50 AM
    • #
  • Gaming legend Jordan Mechner talks Prince of Persia, Last Express, and why you must leave to shine

    Gaming legend Jordan Mechner talks Prince of Persia, Last Express, and why you must leave to shine

    • Ben Kuchera / on 4/9/12 at 7:00 AM
    • #
  • Jordan Mechner’s father sent him a box with a pleasant surprise: the Prince of Persia source code

    The Cut

    Jordan Mechner’s father sent him a box with a pleasant surprise: the Prince of Persia source code

    • Ben Kuchera / on 3/29/12 at 11:51 AM
    • #

4 Tagged — "Jordan Mechner"

  • Feature

    • Red Orchestra 2: Rising Storm shows the power of death, and the possibilities of realism

      Red Orchestra 2: Rising Storm shows the power of death, and the possibilities of realism

    • Nintendo grabs money, control from fans promoting its games on Youtube

    • The next Xbox: What Ben and Andrew want to see at Microsoft’s reveal

  • Review

    • Metro: Last Light is dark, adult, and confident in its goals (Plus: the shooting doesn’t suck now!)

      Metro: Last Light is dark, adult, and confident in its goals (Plus: the shooting doesn’t suck now!)

    • Zeno Clash 2’s wonderland of horrors just isn’t the same the second time around

    • Captain Power does cocaine in the bathroom, overdoses, and Blood Dragon is what he sees as he dies

  • News

    • Nintendo Direct livestream announces Sonic: Lost Worlds, E3 demos at Best Buy

      Nintendo Direct livestream announces Sonic: Lost Worlds, E3 demos at Best Buy

    • Valve releases beta for Steam Trading Cards, including a number of interesting experiments

    • Twitch.tv releases an Xbox 360 app: It’s convenient, but the lack of a search tool is puzzling

  • Play

    • Neil Gaiman reinvents the fearsome Cybermen and gets Doctor Who back on track

      Neil Gaiman reinvents the fearsome Cybermen and gets Doctor Who back on track

    • How a party for an indie fighting game showed me the bright future of gaming culture

    • Game of Thrones: of dragons, slaves, sex with dwarves, bears, domestic bliss, and torture

  • The Cut

    • A deep look at our readiness for an always-online console

      A deep look at our readiness for an always-online console

    • Telltale explains why a “shit-house crazy” battle was cut from The Walking Dead

    • Indie devs share what they love and hate about the largest digital distribution platforms


  • Penny Arcade

    • Latest Comic - Increasingly Damn Late
    • Latest News - Video Content
    • Latest PATV - Deets (Realtime)
  • The Trenches

    • Latest Comic - Resonant
    • Latest Tale - Teehee
  • PAX

    • News - Register for PAX East!
    • News - Register for PAX Australia!
  • Child's Play

    • Current Total - $5,085,760
    • Latest News - Side Bets for Charity!
    • Latest News - Child's Play Invitational 2013

  • Features
  • Reviews
  • News
  • Play
  • The Cut
  • Game Guide
  • About
  • Tips
  • Contact
  • Advertising

© Copyright 2013 Penny Arcade, Inc.