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10 Tagged — "Polygon"

  • Vicarious Visions’ journey from coding in the basement to making Skylanders for Activision

    The Cut

    Vicarious Visions’ journey from coding in the basement to making Skylanders for Activision

    • Sophie Prell / on 2/13/13 at 2:51 PM
    • #
  • Ubisoft hopes this writer’s workshop will change games: Come inside for a tour

    The Cut

    Ubisoft hopes this writer’s workshop will change games: Come inside for a tour

    • Sophie Prell / on 2/7/13 at 3:31 PM
    • #
  • Back again: How Irrational co-founder Jon Chey went from BioShock to paid leave to Card Hunter

    The Cut

    Back again: How Irrational co-founder Jon Chey went from BioShock to paid leave to Card Hunter

    • Sophie Prell / on 2/6/13 at 10:21 AM
    • #
  • Ecco’s creator on trying to bring the time-traveling, alien-fighting dolphin back

    The Cut

    Ecco’s creator on trying to bring the time-traveling, alien-fighting dolphin back

    • Sophie Prell / on 1/31/13 at 11:48 AM
    • #
  • Gabe Newell explains how Apple could beat modern gaming consoles

    The Cut

    Gabe Newell explains how Apple could beat modern gaming consoles

    • Sophie Prell / on 1/30/13 at 4:33 PM
    • #
  • “The fire wasn’t there” - why BioWare co-founder Greg Zeschuk chose beer over games

    The Cut

    “The fire wasn’t there” - why BioWare co-founder Greg Zeschuk chose beer over games

    • Sophie Prell / on 1/29/13 at 5:27 PM
    • #
  • CD Projekt Red keeping pen-and-paper ties with Cyberpunk 2077 video game adaptation

    The Cut

    CD Projekt Red keeping pen-and-paper ties with Cyberpunk 2077 video game adaptation

    • Sophie Prell / on 1/11/13 at 1:24 PM
    • #
  • First possible details of Disney Infinity surface at Polygon

    The Cut

    First possible details of Disney Infinity surface at Polygon

    • Sophie Prell / on 12/20/12 at 3:30 PM
    • #
  • Double the interview, double the fun: the two men at the core of Double Fine

    The Cut

    Double the interview, double the fun: the two men at the core of Double Fine

    • Sophie Prell / on 12/14/12 at 9:10 AM
    • #
  • Nintendo says the Wii Mini is for your second home (or chalet)

    The Cut

    Nintendo says the Wii Mini is for your second home (or chalet)

    • Sophie Prell / on 12/5/12 at 11:34 AM
    • #

10 Tagged — "Polygon"

  • Feature

    • Red Orchestra 2: Rising Storm shows the power of death, and the possibilities of realism

      Red Orchestra 2: Rising Storm shows the power of death, and the possibilities of realism

    • Nintendo grabs money, control from fans promoting its games on Youtube

    • The next Xbox: What Ben and Andrew want to see at Microsoft’s reveal

  • Review

    • Metro: Last Light is dark, adult, and confident in its goals (Plus: the shooting doesn’t suck now!)

      Metro: Last Light is dark, adult, and confident in its goals (Plus: the shooting doesn’t suck now!)

    • Zeno Clash 2’s wonderland of horrors just isn’t the same the second time around

    • Captain Power does cocaine in the bathroom, overdoses, and Blood Dragon is what he sees as he dies

  • News

    • Nintendo Direct livestream announces Sonic: Lost Worlds, E3 demos at Best Buy

      Nintendo Direct livestream announces Sonic: Lost Worlds, E3 demos at Best Buy

    • Valve releases beta for Steam Trading Cards, including a number of interesting experiments

    • Twitch.tv releases an Xbox 360 app: It’s convenient, but the lack of a search tool is puzzling

  • Play

    • Neil Gaiman reinvents the fearsome Cybermen and gets Doctor Who back on track

      Neil Gaiman reinvents the fearsome Cybermen and gets Doctor Who back on track

    • How a party for an indie fighting game showed me the bright future of gaming culture

    • Game of Thrones: of dragons, slaves, sex with dwarves, bears, domestic bliss, and torture

  • The Cut

    • A deep look at our readiness for an always-online console

      A deep look at our readiness for an always-online console

    • Telltale explains why a “shit-house crazy” battle was cut from The Walking Dead

    • Indie devs share what they love and hate about the largest digital distribution platforms


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