Everyone has already seen the 1up's Perfect Dark feature, I'm assuming, or at the very least they've seen the muddy, aliased shots that served as our introduction. Seeing it in motion on the MTV thing - at least, what they were willing to show us - was a great deal more impressive. Screenshots have really lost their ability to communicate today's games - it's already true for this generation of 3D acceleration on PCs, and every time I see a game actually moving on a next generation console it really drives the point home. So many visual gains now arise from the behavior of simulated light and the surface contours revealed thereby. Screens just don't evoke it.
(CW)TB