Being a Destiny Problem, it doesn't overlap with my portion of the Great Diagram. I had seen it lamented, though, and heard of targeted salves applied by the developer, so I asked our resident Gabriel if logging in, joining a Strike, and then not playing Destiny was a common thing.
I know, for example, that I don't play Destiny. I never play it. I'm content to not play the "Weekly Strike," which I'm told is a kind of Strike, but I just keep doing whatever I was doing before. Maybe I'm absorbing one of the new Final Salads from Wendy's, heaped with the strange grasses and black stones which grow - and some say dream - in the Omega Cleft. Very briefly, though, let me tell you what I don't do. I don't log in first, get matchmade, materialize in a level, and then refuse to play.
I asked Gabriel if he felt like a mark or like an awesome, capable person after he got done doing three Guardians worth of combat completely by himself, and he said it was a little bit of both. The alternative, of course, is to not play Destiny. Except it's on his television right now, and he has the controller, so...
If we assert that there is a relationship between work and the return on that work, the incentivization structure materializes; we can see it being drawn up, fully formed, from a soup of liquid outcomes. So if you want to know why someone would engage in behavior like this the entire thing is represented on this three dimensional map of human endeavor. In this case, for example, when taking the ratio into account, we're talking about something approaching infinite benefit. As submitted previously, I don't play Destiny - but I can't argue with those numbers. And I know for a fact I could reliably sit at the entrance to the level, dutifully cycling through my idle animations, if it meant that some gleaming Star Samaritan would eventually bury me in treasure.
(CW)TB