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Mailbag

By Gabe – May 19, 2010

A PA reader and medic stationed just outside Baghdad sent me a mail this week asking about how I run my D&D games via Email. It just so happens that with the new baby I have not had time to run a proper game for my crew. What I decided to do instead is take them through a little adventure via Email until I'm able to get back to the table.

Day One Purchase

By Tycho – May 19, 2010

Red Dead Redemption sat next to my keyboard all day yesterday, face down, and I frequently stole glances at the screens printed on the back.  Soon, soon.

My Pedipalps!

By Tycho – May 17, 2010

I am occasionally coaxed back into Azeroth, or into its battle-scarred adjunct The Outland, and each time I return to a bank full of mysterious garbage and elixir-maddened shrews. I don't know what half of that stuff is anymore, some of it is related to quests I've also forgotten, and some were almost certainly kept because they had "a cool icon." My bags are no better. They seem like someone else's bags, bulging with trinkets of questionable utility, baubles which steep in a puddle of alchemical reagents and alien produce.

Das Printenpacken

By Tycho – May 14, 2010

We decided to put a few of packs together of the full-page storylines, in case you want to have ridiculously beautiful versions of stuff like Lookouts: A Boy Must Learn or Cardboard Tube Samurai: Seventh Spring.  Of course, virtually every strip can be printed out direct from the high-res file - that option can be found at the bottom of almost every strip.

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Oh No The Sun

By Tycho – May 14, 2010

We put together another Dungeons and Dragons podcast on Wednesday, this time devoted to the resurgent Dark Sun setting. This round saw me behind the DM's screen, doing my best to immolate, abrade, crush, and otherwise destroy our own Gabriel, Kris Straub, and Scott Kurtz. I spent two and half years invested in a Dark Sun campaign as a young man, and the opportunity to revel there again - if reveling is even possible in that blistered psychic wasteland - was an honor and a pleasure. I hope I was able to create in their minds the same deep curiosity about the setting that was, heretofore, my sole domain.

I am back!

By Gabe – May 12, 2010

Well I'm back at the office after my paternity leave. It was great being home with the new baby for a couple of weeks. I have to say the second one is much easier. I don't know if he's a better baby of if I'm just a better dad. Either way there isn't nearly as much of the anxiety and uncertainty with this one. It's great because without worrying if every cry means he's dying I can really just enjoy having a little baby.

Au Lait S'il Vous Plait

By Tycho – May 12, 2010

Scott lives up here now, and not just lives up here but works up here, and when I say "up here" I don't mean the Greater Seattle Metro Area but specifically right down the hall. If he gets hungry, and I am hungry at the same time, we can go eat lunch. Maybe that seems like some normal shit, but the stats prior to this state of affairs placed us at about one lunch per decade.

Frostmourning

By Tycho – May 10, 2010

Only three panels? No beautiful colors by Steve Hamaker? No rad letters by Erica Greco? I suppose it will have to do. Strong topic, though. Like the content. Certainly, I can vouch for the writing.

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A Boy Must Learn, Part Six

By Tycho – May 7, 2010

The last page of Lookouts: A Boy Must Learn is here. At least, for now. Next time in, sooner than later I hope, we'll deal with The Daughters.

A Boy Must Learn, Part Five

By Tycho – May 5, 2010

Just two more pages of Lookouts to go, and here is the first of them. This is the fantasy equivalent of the bonus round, where all points are doubled, and the penalties for failure become progressively more grim.

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PAX 10 Submissions Open

By Tycho – April 29, 2010

If you are rocking it in an indie style, and what you are doing is truly badical, we want very much to hear from you.  Every year we offer up free floorspace for ten developers, and there's no reason your game can't be in there.