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Hindsight

By Gabe – October 28, 2010

We’ve done a lot of work for Bioware in the past and for Dragon Age 2 they actually had us create an in-game item. It’s a magical belt called Hindsight that automatically gains a resistance to whatever type of damage killed its last owner. So when wearing it you still die but the belt learns and the next person who wears it won’t die from the same thing. We made a motion comic explaining a bit about the history of the belt and you can check it out over on the DA site.

Sand comic

By Gabe – October 27, 2010

Like Tycho said we are going to deliver three one page treatments and ask you to vote on your favorite again. The last time we did this we got Lookouts and Automata. Tycho mentioned that both of these ideas are going on to bigger and better things outside the confines of the comic. I wish I could say more about what is happening with these projects but both are still in the early stages and I don’t want to jinx anything.

Sand

By Tycho – October 27, 2010

Much as we did last year, we're seizing the site again for a ridiculous expenditure of your goodwill.

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A Policy Of Conscious Aggression

By Tycho – October 25, 2010

The sloth of today's game designers is revolting. What is the biggest innovation in the last six years of aggregated shooting? Literally, it is the ability to cower. Gears of War 3 lets players press A to snivel behind a topiary. By 2012, your emasculation will be the new normal mapping. 5th Cell - creators of Lock's Quest, Drawn To Life, and the original Scribblenauts - seek to break this cycle, with the bullet point to end all bullet points. Super Scribblenauts features (and I am not joking about this/why would I joke about this) the ability to use adjectives.

A Traditional Form

By Tycho – October 22, 2010

Gabe had an idea for a comic, and after a nominal attempt to make three panels out of it, it seemed to fit more naturally into the single-panel "classy comic" style found in the New Yorker or the Playboy issues which I absolutely never read as a young man.

Last Day To Preorder The DVD

By Tycho – October 20, 2010

Just like it says!  Any of the preorders we receive will be signed by the office, and there's two thousand preordered so far, so that's a pretty full day already.  If you're interested though, of you would simply like to hasten our development of carpal tunnel syndrome, here's the link. [Clarification: Thursday, 10/21 at 11:59 PM PST is the cuttoff.]

quick thoughts on some games

By Gabe – October 20, 2010

I have been playing a lot of different games lately and I figured I should take a minute and share some thoughts.

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That Constant Refrain

By Tycho – October 20, 2010

We haven't gotten around to talking about Castlevania: Lords of Shadow yet, but it ain't for lack of love. In fact, it's fair to say that this thing has rendered us more or less speechless.

Wool On The Horizon

By Tycho – October 18, 2010

Kirby's Epic Yarn is effective, not merely as an electronic entertainment product but also as a time machine.

OMG PATV DVD

By Gabe – October 15, 2010

In case you missed it, our online store is back and we are taking pre-orders for the PATV DVD. If you liked the show then I think you will really appreciate all the extra stuff we packed into the DVD. Check it out:

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A Medically Recognized Condition

By Tycho – October 15, 2010

Having sons means (among other things) that we can buy things "for" those sons that we might not purchase for ourselves. I think Invizimals probably fits somewhere into that scheme.

Precipice Chapter Nine

By Tycho – October 13, 2010

More Precipice, and I'm sorry it's late.  I usually write these at night, which feels appropriate, but my son, my daughter, and my wife are all sick, and when my daughter cries over the monitor it's like I've been electrocuted.  I can't put any kind of thought together, let alone two thoughts, and this installment has many thoughts in sequence.  

Gamma World

By Gabe – October 13, 2010

I was able to purchase a copy of Gamma World from a “Premiere Store” near my house last weekend and I ran the game on Monday for my normal group. We have been playing the same campaign now with the same characters for nearly two years so this was sort of a break. I’ve spoken to all of them and we’re playing Gamma World again next Monday as well. Defeating Tiamat may have to wait a few weeks while we stomp Badders and dig through ancient junk.