In case you missed it yesterday I just wanted to re-post this.

In case you missed it yesterday I just wanted to re-post this.
Being the new kid is hard, being the new kid in a school full of aliens is harder. Tycho mentioned that this one could be the biggest thing we ever do and I think he’s right. My fantasy is to see Dreamworks, Disney or Nickelodeon make an animated feature or a Saturday morning cartoon out of this one. Who knows maybe they will see it and give me a call!
Today's idea: The New Kid. It was The New Kid that catalyzed this round of offerings, and I think that (under the right conditions) The New Kid as it is presently conceived could be the biggest thing we ever do. Agree? Disagree? One more concept to go; when the voting booth goes up, let us know.
We’ve done a lot of work for Bioware in the past and for Dragon Age 2 they actually had us create an in-game item. It’s a magical belt called Hindsight that automatically gains a resistance to whatever type of damage killed its last owner. So when wearing it you still die but the belt learns and the next person who wears it won’t die from the same thing. We made a motion comic explaining a bit about the history of the belt and you can check it out over on the DA site.
Like Tycho said we are going to deliver three one page treatments and ask you to vote on your favorite again. The last time we did this we got Lookouts and Automata. Tycho mentioned that both of these ideas are going on to bigger and better things outside the confines of the comic. I wish I could say more about what is happening with these projects but both are still in the early stages and I don’t want to jinx anything.
Much as we did last year, we're seizing the site again for a ridiculous expenditure of your goodwill.
Additional Precipice is yours for the taking, with Chapter Eleven.
The sloth of today's game designers is revolting. What is the biggest innovation in the last six years of aggregated shooting? Literally, it is the ability to cower. Gears of War 3 lets players press A to snivel behind a topiary. By 2012, your emasculation will be the new normal mapping. 5th Cell - creators of Lock's Quest, Drawn To Life, and the original Scribblenauts - seek to break this cycle, with the bullet point to end all bullet points. Super Scribblenauts features (and I am not joking about this/why would I joke about this) the ability to use adjectives.
Gabe had an idea for a comic, and after a nominal attempt to make three panels out of it, it seemed to fit more naturally into the single-panel "classy comic" style found in the New Yorker or the Playboy issues which I absolutely never read as a young man.
Just like it says! Any of the preorders we receive will be signed by the office, and there's two thousand preordered so far, so that's a pretty full day already. If you're interested though, of you would simply like to hasten our development of carpal tunnel syndrome, here's the link. [Clarification: Thursday, 10/21 at 11:59 PM PST is the cuttoff.]
I have been playing a lot of different games lately and I figured I should take a minute and share some thoughts.
We haven't gotten around to talking about Castlevania: Lords of Shadow yet, but it ain't for lack of love. In fact, it's fair to say that this thing has rendered us more or less speechless.
Kirby's Epic Yarn is effective, not merely as an electronic entertainment product but also as a time machine.
Today on PATV, a new Blamimation, featuring timely returns to your favorite sketchencomedich.
In case you missed it, our online store is back and we are taking pre-orders for the PATV DVD. If you liked the show then I think you will really appreciate all the extra stuff we packed into the DVD. Check it out:
Having sons means (among other things) that we can buy things "for" those sons that we might not purchase for ourselves. I think Invizimals probably fits somewhere into that scheme.