Check it out, it's a list!

Check it out, it's a list!
Gabriel suggested we do another Uncharted 2 comic, that is to say two comics, because it is Uncharted two. His argument was unassailable, and I relented. Uncharted's tweetful propensities may be customized to your liking, which was kind of them. It's an asynchronous form of Xbox Live's presence updates, and I'd expect to see much, much more of it.
I suspect that Gabriel has already completed the second Uncharted, and I am working toward that goal as fast as my plague-wracked body will allow. Nathan Drake continues to suffer from his unique sociopathy, the one which allows him to crack wise between genocides. As usual, we at Penny Arcade are swollen with concern for those on the periphery.
The new one went up today. One more to go.
We typically don't go in for contests, but the prize on this one was too rad. We had to.
Kotaku saw fit to publish some Brutal Legend damage control care of Double Fine's Tim Shafer, or perhaps it's Tim Shafer's Double Fine - either way. It's pretty remarkable, which may be why we chose to remark on it.
My posts about the D&D game I run have been generating a lot of mail. I've had quite a few DM's tell me they've tried some of my ideas in their own games which I think is awesome. Obviously I'm still very new to this DM thing but I think that might be why I am coming at it from a different direction.
A character creation tool was just released for Dragon Age, precisely the sort of morsel to appetize those for whom simulations of quasi-medieval hack and slashery might appeal. I know someone who fits this description.
By any reasonable barometer, any metric, by any comprehensive schema of assessment, undeath is this nation's chief export. We deal it out globally, all the while surfing metabolically on the strange fumes of its production. Thus, in direct violation of the Ten Crack Commandments, we're getting high on our own supply. And the resultant product is getting pretty thin.
I talked a bit about our Dragon Age comic yesterday and now it's up to page 6. You can check it out here.
The incredible tale that is the story of Roger Jr. the Kangaroo continues today over on Namco's Tekken site.
The fact that Gabriel's players are expressing mastery of D&D - solid characterizations, systemic control, leveraging the gestalt - is something to celebrate. Just as he is a first time gamemaster, his players are almost entirely new to the game, and the alacrity with which they've taken to their task would warm my heart, had I not judiciously replaced said heart with a serrated chunk of living obsidian.
I had a few people at PAX ask me to post more often and talk about what I'm currently playing. So this is for you guys!
Many of the strips we produce catalogue the process by which Gabriel learns about the world around him. In many ways the strip is about him, and my occasional efforts toward his rehabilitation. He joined some random WoW group in an effort to procure a new magic belt or whatever the fuck, and found himself rebuffed by the universe.
Our Dragon Age comic is up to page five now. Whenever we do a project like this I always jump into the game's forum just to see what people are saying about our comic. I think I do this because I hate myself and historically these forums have not exactly been a self esteem builder. I was especially proud of the Dragon Age comic and so I really couldn't resist taking a peek at what people were saying about it. In reality, even one or two positive posts in a fifteen page thread are enough to make me feel really good. The Dragon Age thread about our comic was an interesting read. It had its share of people who didn't like the project and those who did, but what surprised me were the people saying that Templars would never act the way they do in our comic.
Kingdom Hearts 2 is Gabriel's favorite game, indeed, anything with that name in the title ranks high. Even Chain of Memories rests on a high perch, Chain of Memories, a game shunned by the whole earth. Don't bring it up; it's a sore point.