It seems as though the floodgates are beginning to creak open on inFamous, including (among other things) the revelation of "Karma Moments" - a tracked morality system with effects on player progression. It wasn't meant to be funny, but for some reason we found it very funny, because like many mechanisms of this kind your choices tend to come down to being an omnibenevolent supercherub or the Goddamned devil.
