Short an issue I'll go into in a moment, which isn't even really an issue but more of a semantic distinction, Call Of Duty Multiplayer takes us straight back to the fun we had playing Medal Of Honor: Allied Assault. We jumped from Wolf to MOHAA not because Medal was better as a game necessarily, and it ran pretty rough sometimes. We made the switch because it evoked its cinematic heritage with such precision. Call of Duty does it too, and it's no wonder, seeing as it's virtually the same team that made it. With four nationalities and their respective armaments lovingly realized, not to mention a suite of fully twelve maps to play the team-based modes, it occupies my thoughts constantly. I had the opportunity to speak with a couple guys from the team during production, and the enthusiasm for their project was obvious. If I were Activision, I'd have bought them too. I would also say things like "Look at my new developer" or "Isn't my new developer nice."